/*********************************
 * gameinfo.h - header to define 
 * the GameInfo structure which
 * holds user input data about the 
 * game. 
 **********************************/

#ifndef GAMEINFO_H
#define GAMEINFO_H


#include <string>


using namespace std;

struct GameInitInfo{

	//the screen size of the in game window
	int width, height;

	//the number of starting moons
	int moons;
	//if hosting game
	bool isHost;
	//the IP address of game to join
	string IP;
	//name of player
	string playerName;
	
};



#endif   /* GAMEINFO_H */
